

Patch notesRumble Runners
The first playable build of Rumble Runners. From here on, every build gets a post: what lands, what changes, what gets fixed.
The game assembles a fresh course every match. There is no learning the layout by heart: you have to read it.

What's new
- Generated courses: a start, eight obstacles, checkpoints and a finish, drawn from a pool of pieces and reordered every match.
- Same draw for everyone: within a match the course is identical for all players. Nobody gets a kinder layout than their neighbour.
- Never doubles back: the course turns, climbs and drops, but it always moves forward. You will not come face to face with a piece you have just cleared.
- Corners: courses are not straight lines.
- Tilting planks: boards that lean towards whichever side you stand on.
- Built in front of you: the course assembles in view, from where you wait.
- Five seconds to read it: before you are carried off to the starting line.
- Falling: a fall sends you back to the start of the course.
- Joining mid-match: you stay a spectator until the next one.
