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Rumble Runners – Alpha 0.0.1

Rumble Runners – Alpha 0.0.1

Patch notesRumble Runners

The first playable build of Rumble Runners. From here on, every build gets a post: what lands, what changes, what gets fixed.

The game assembles a fresh course every match. There is no learning the layout by heart: you have to read it.

A player under the start gantry, the course stretching away ahead
The start gantry, with the day's course behind it.

What's new

  • Generated courses: a start, eight obstacles, checkpoints and a finish, drawn from a pool of pieces and reordered every match.
  • Same draw for everyone: within a match the course is identical for all players. Nobody gets a kinder layout than their neighbour.
  • Never doubles back: the course turns, climbs and drops, but it always moves forward. You will not come face to face with a piece you have just cleared.
  • Corners: courses are not straight lines.
  • Tilting planks: boards that lean towards whichever side you stand on.
  • Built in front of you: the course assembles in view, from where you wait.
  • Five seconds to read it: before you are carried off to the starting line.
  • Falling: a fall sends you back to the start of the course.
  • Joining mid-match: you stay a spectator until the next one.