Rumble Runners is now in closed alpha. It is the first build we hand out beyond the two of us, and the first time the game is played by someone who did not build it.
That distinction matters more than it sounds. Everything we know about the game so far comes from people who already know where the traps are.
What a closed alpha means here
A closed alpha is not a demo, and it is not a soft launch. It is an unfinished game handed to a small group on purpose, with three things understood up front:
- It will break. Rounds will end strangely, things will not line up. That is information, not failure.
- It will change. Nothing in this build is a promise. Mechanics that do not earn their place come out.
- It is small. A short list of testers, so that every report is actually read and answered.
How to get in
Testing happens through our Discord — there is no form and no waiting list to sign up for elsewhere.
- Join the Menhir Studio Discord.
- Read the pinned post in the playtest channel.
- Ask. We add people in small batches, and we say when the next one opens.
What we are watching
We are not measuring how many rounds get played. We are watching whether a round is readable — whether a player who has never seen the course can tell, at a glance, what is about to hurt them.
The first thirty seconds decide whether the chaos reads as funny or as unfair.
Everything else follows from that. If you have played and something felt unfair rather than funny, that is exactly the report we want.
Our second project, Lost Parcels, stays at the concept stage while this one is in testing. One thing at a time — there are two of us.
